Robert Purchese
Blog
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Feature
What we've been playing - legacies, flowers and lightsabers
A few of the things that have us hooked this week.
Feature
Chopping Zzzs | V Rising makes me wonder: is it time to rethink the survival crafting template?
Gear snore.
Feature
The Baldur's Gate 3 victory tour has been extraordinary, but feels like it's finally coming to an end
And what a Final Act it was.
Feature
From creating D&D to making Baldur's Gate 3: meet the man who coined the term XP
"We were inventing a whole art form at the time."
Podcast
Supporters | How to stream, what to stream, when to stream
Ian and Ed share years of Twitch and YouTube learnings.
Opinion
Goodbye Roll7, you deserved so much better
A cherished font of bright new ideas, closed for good.
Feature
What we've been playing - Good manors and finger patterns
A few of the things that have us hooked this week.
Review
Manor Lords early access review - beautiful foundations but missing important pieces
Hooray for the village people.
Feature
What we've been playing - old twin-sticks, caves, and ink
A few of the things that have us hooked this week.
Feature
Blizzard says "it's time to make a bold statement" with World of Warcraft
"It's time to set ourselves up for the next 20-plus years."
Review
Life Eater review - an intriguingly uncomfortable game about abduction that chickens out a bit
Raises questions it doesn't answer.
Feature
Supporters | Let's get evil in Baldur's Gate 3: Part 6 - Oh god it was me all along
I can hardly Bhaalive it.
Feature
What we've been playing - action heroes, dice, and old hunting grounds
A few of the things that have us hooked this week.