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Fallout 4's latest graphical update is here

Pip up the pace.

Fallout 4 power suit
Image credit: Bethesda

Bethesda has released its previously promised update for Fallout 4 across platforms.

This update, Bethesda says, will allow players to "manage your control over the game's graphic fidelity or performance".

It has additionally sorted out a few other issues that had been left in the game following its hefty 'next-gen' upgrade patch a few weeks ago. This includes stability and sorting out crashes that could occur when players on PS5 returned to the Main Menu with queued mods still downloading.

Here's our Zoe with 11 hidden quests in Fallout 4 for Veterans and Newcomers.Watch on YouTube

You can read the full patch notes for Fallout 4 below, as shared by Bethesda.

Xbox Series S/X and PlayStation 5 Display Settings

Thanks to your feedback, we've been able to implement the ability to control your graphic fidelity and performance. We highly recommend you run with the default settings but now you can change your options to better fit your playstyle and display.

Frame Rate Target

Frame Rate Target allows you to choose between 30, 40, and 60 (default). It is important to note that to select 40, your display must be able to support 120hz.

Visual and Performance Prioritisation

You can now choose between Visuals and Performance (default) while trying to maintain frame rate target. If you choose Frame Rate Target of 60, we recommend selecting Performance. Both modes may adjust internal resolution dynamically when scenes or action get heavier.

Please note both modes can only be changed from the main menu.

Bug Fixes

  • General stability improvements
  • Fixed visual issue with certain image spaces
  • Auto HDR is re-enabled (Xbox Series S/X)
  • Fixed issue where reserved space was not displayed correctly in load order menu (Xbox Series S/X)
  • Fixed issue with character name field when in widescreen mode. (PC)
  • Fixed an issue that occasionally caused bundles to not fully download and could cause a crash
  • Fixed an issue with material swaps
  • Fixed an issue with load order that would break DLC until a restart after downloading mods (PlayStation 5)
  • Fixed an issue that would occasionally cause a crash if you returned to the Main Menu with queued mods still downloading (PlayStation 5)
  • Fixed an issue that could cause the Creation Club menu to not appear (Microsoft Store)
  • Fixed a crash that could occur when connecting to the network after a suspend/resume with the network disabled (Xbox One)

Creations Fixes

  • Fixed missing art issue with certain Creations
An image of Fallout 4, showing the Vault Dweller and Dogmeat trekking past the Red Rocket diner.
Image credit: Bethesda

Fallout 4 has seen a large uptick in popularity following the debut of Amazon's TV adaptation last month. Soon after the show burst its way forth in a rather gory but highly enjoyable way, Fallout "more than doubled its concurrent players" on Steam.

A few days later, it was revealed that Fallout 4 specifically had become the best selling game in Europe for that week.

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