Richard Leadbetter
Blog
Plus hardware VRS and mesh shaders.
Blog
Digital Foundry | DF Weekly: Fallout 4's next-gen upgrade launch could have gone better
Issues with Xbox and a range of unresolved problems on PC.
Feature
Digital Foundry | Windows 11 prestige handhelds review: Lenovo Legion Go vs OneXPlayer 2 Pro vs AyaNeo Kun
The heavyweights battle it out against Asus ROG Ally and Steam Deck.
Blog
Digital Foundry | DF Weekly: re-assessing benchmarking and PC gaming coverage
Intel's new tools are potentially a game-changer for what we do.
News
Digital Foundry | Immortals of Aveum set to receive HDR and FSR 3 console frame generation
High dynamic range imminent, frame-gen "in just a few short weeks".
Blog
Digital Foundry | DF Retro marathon: every PlayStation 1 launch game tested and compared
Revisiting Sony's game-changing console debut.
Blog
Digital Foundry | DF Weekly: Is GTA 6 at 60fps really out of the question for PS5 Pro?
Weighing up the evidence.
Feature
Digital Foundry | Spec Analysis: PlayStation 5 Pro - the most powerful console yet
A bigger, faster GPU with improved RT and AI upscaling - but what should we expect from its games?
Blog
Digital Foundry | DF InDirect is a new supporter-only show - and here's a sampler
Taking a look at a Sony AI upscaling patent.
Review
Digital Foundry | AMD Radeon RX 7900 GRE review: the most compelling RDNA 3 graphics card yet
Good at RT, stellar at rasterisation, at a price that's right - this is AMD at its most aggressive.
Face-off
Digital Foundry | AMD's Radeon RX 6700 is a ringer for the PS5 GPU - but which is faster?
And how do mainstream Nvidia graphics cards compare?
Blog
Digital Foundry | DF Weekly: a multi-platform future seems inevitable for Microsoft and Sony
Plus: what should we make of Xbox's big claims for its next-gen console?
Blog
Digital Foundry | DF Weekly: what should expect from Xbox's business update this week?
What exactly is the multi-platform strategy?
Review
Digital Foundry | Nvidia GeForce RTX 4080 Super review: the 4K GPU shoot-out
Barely any faster than a standard 4080 - but significantly cheaper.
Blog
Digital Foundry | DF Weekly: Tekken 8 reminds us how important low input lag is to great gaming
And crucial to PC with the rise of frame generation.
Review
Digital Foundry | Nvidia GeForce RTX 4070 Ti Super review: a new 4K/1440p contender
Extra VRAM is welcome, performance gains are variable.
Blog
Digital Foundry | DF Direct Weekly: Xbox's Developer Direct is the perfect vehicle for a big game reveal
And Indiana Jones and the Great Circle was exactly that.
Review
Digital Foundry | Nvidia GeForce RTX 4070 Super review: more frames for less money
RTX 3090-class performance for £579.
Feature
Digital Foundry | Unofficial PS5 'FPS Boost' mods are radically improving PS4 back compat
Exploited consoles get 60fps Red Dead Redemption 2, DriveClub, Batman: Arkham Knight and many more.
Feature
Digital Foundry | Cyberpunk 2077: internal PC benchmarks tested on PS5 and Xbox Series consoles
DF's idea of holiday fun.
Blog
Digital Foundry | DF Weekly: The goalposts have shifted again in assessing console image quality
Why pixel counting never went away.
Feature
Digital Foundry | The Orange Box modded to run at 4K 60fps on Xbox Series X is the best way to play on consoles
A final flourish for a gaming classic - but there's a catch.
Feature
Digital Foundry | Does Grand Theft Auto 6 deliver the generational leap we were hoping for?
DF's technical breakdown of the debut trailer.
Blog
Digital Foundry | DF Weekly: Arkham Knight on Switch is disastrously poor
Rocksteady's classic ships with a vast range of technical problems on Nintendo's hybrid.
Blog
Digital Foundry | DF Weekly: Do we actually need The Last of Us Part 2 and Horizon Zero Dawn remasters?
And what if they were marketed as "directors' cuts" instead?