Skip to main content

Try a free month of being a Eurogamer Supporter

Get ad-free browsing and exclusive content. Use code "EGMay24" at checkout.

If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

Five of the Best: Time manipulations

Can I get a rewind?

Clock faces spiral around each other on a yellow background in this illustration.
Image credit: Adobe Stock / Selim

Five of the Best is a weekly series for supporters of Eurogamer. It's a series that highlights some of the features in games that are often overlooked. It's also about having your say, so don't be shy, use the comments below and join in!

Oh and if you want to read more, you can - you can find our entire Five of the Best archive elsewhere on the site.

Neo said it best in The Matrix when Morpheus leapt irresponsibly off the side of a building onto another one nearby, demonstrating how rules could be bent in a simulation like the Matrix. "Whoa," he said, perfectly encapsulating the complexity of the issue. Later of course, he would go on to dodge bullets in a way he once believed wasn't possible - the bullets moved quickly but he moved quicker. And he could do that because time was under his control.

Subscribe to Eurogamer to read this article

Subscribe today and gain access to our ad-free browsing experience, supporter-only articles and videos, merch discounts, and much more - for only £2.99/$2.99 a month!