Feature Digital Foundry | Unreal Engine 5.4: Epic's latest revision delivers big performance and feature wins Yet frame-time stability, traversal stutter and shader precompilation still need improvement. 10 May 2024 Alex Battaglia 25 comments
Feature Digital Foundry | Dragon's Dogma 2 has a hidden path-traced renderer - and modders have found it It's real, it works - but it's not built for gamers. 27 Apr 2024 Alex Battaglia 21 comments
Face-off Digital Foundry | PC image quality enhanced: the new DLSS and XeSS tested Machine learning-based upscaling has evolved. 16 Apr 2024 Alex Battaglia 37 comments
Feature Digital Foundry | Horizon Forbidden West: the best PC settings look a lot like Guerrilla's choices for PlayStation 5 The best PC settings look a lot like Guerrilla's choices for PlayStation 5. 28 Mar 2024 Alex Battaglia 59 comments
Face-off Digital Foundry | Dragon's Dogma 2: a brilliant game in need of technical improvements All consoles and PC put through their paces. 22 Mar 2024 Oliver Mackenzie 125 comments
Interview Digital Foundry | The big Horizon Forbidden West PC tech interview with Nixxes and Guerrilla Games How one of PS5's most advanced games made its way across to PC. 22 Mar 2024 Alex Battaglia 18 comments
Face-off Digital Foundry | Horizon Forbidden West: hands-on with the eagerly anticipated PC port Is this a scalable, performant version of one of PS5's most demanding games? 20 Mar 2024 Alex Battaglia 31 comments
Feature Digital Foundry | Upcoming Alan Wake 2 patch drastically improves GTX 10-series performance A look at the new optimisations, plus general PC improvements since launch. 3 Mar 2024 Alex Battaglia 20 comments
Face-off Digital Foundry | Skull and Bones: the good, the bad, the ugly - and the utterly bizarre We've got a range of issues with Ubisoft's 'quadruple-A' game. 24 Feb 2024 Alex Battaglia 28 comments
Feature Digital Foundry | RTX HDR: Nvidia's AI video enhancement tool works for games too - and it beats AutoHDR Available via a mod now, but official support must surely be heading our way. 17 Feb 2024 Alex Battaglia 18 comments
Feature Digital Foundry | Temporal anti-aliasing: a blessing or a curse? TAA is a crucial tool for developers - but is the impact to image quality too great? 11 Feb 2024 Alex Battaglia 41 comments
Feature Digital Foundry | Tested: the DLSS 3/FSR 3 mod that brings frame generation to older Nvidia cards There are some issues - but fundamentally, it works. 2 Feb 2024 Alex Battaglia 19 comments
Feature Digital Foundry | The Finals on PC: genuinely awesome destruction tech without sacrificing performance DF's PC tech analysis, plus a quick look at PS5. 9 Jan 2024 Alex Battaglia 13 comments
Feature Digital Foundry | Avatar: Frontiers of Pandora - PC optimised settings and graphics comparison vs PS5 Plus: how does FSR 3 hold up? 20 Dec 2023 Alex Battaglia 31 comments
Interview Digital Foundry | Avatar: Frontiers of Pandora - the big developer tech interview A deep dive into Ubisoft Massive's phenomenal, revised Snowdrop engine. 17 Dec 2023 Alex Battaglia 21 comments
Feature Digital Foundry | Avatar: Frontiers of Pandora is one of the most technologically impressive games of the year Ubisoft Massive's next-gen Snowdrop engine enhancements are simply phenomenal. 8 Dec 2023 Alex Battaglia 63 comments
Feature Digital Foundry | Does Grand Theft Auto 6 deliver the generational leap we were hoping for? DF's technical breakdown of the debut trailer. 6 Dec 2023 Richard Leadbetter 125 comments
Face-off Digital Foundry | Teardown is a visual, physical showcase on PS5 and Xbox Series consoles Original and distinctive - and not to be missed. 21 Nov 2023 Alex Battaglia 68 comments
Feature Digital Foundry | Starfield's new PC patch delivers the game we should have had at launch The beta delivers DLSS, frame-gen and massive CPU/GPU performance boosts. 15 Nov 2023 Alex Battaglia 128 comments
Feature Digital Foundry | Alan Wake 2: a deep dive into Remedy's high-end ray tracing Along with optimised RT settings. 5 Nov 2023 Alex Battaglia 62 comments
Feature Digital Foundry | Brilliant visuals and growing pains: examining the first generation of Unreal Engine 5 games UE5 represents the future of gaming graphics - but there's still work to be done. 28 Oct 2023 Alex Battaglia 59 comments
Feature Digital Foundry | Alan Wake 2 PC: how demanding is it - and what hardware do you need? DF's optimised settings reveal a PC release with lots of scalability. 27 Oct 2023 Alex Battaglia 96 comments
Feature Digital Foundry | To what extent does Forza Motorsport on PC improve over consoles? Series X comparisons, optimised settings and more in the DF tech review. 5 Oct 2023 Alex Battaglia 29 comments
Feature Digital Foundry | Star Wars Jedi: Survivor on PC is still the worst triple-A PC port of 2023 Seven patches later, the PC port is still not fit for purpose. 16 Sep 2023 Alex Battaglia 68 comments
Review Digital Foundry | Starfield on PC is the best way to play - but the game still requires a lot of work Poor Nvidia and Intel GPU support - and it shouldn't be down to modders to fix basic features. 9 Sep 2023 Alex Battaglia 144 comments